The T92 is a very powerful vehicle in its class that you really don’t want to be targeted by on the battlefield. The main reason for this is the fact that this American SPG is equipped with the dreadful 240mm M1 Howitzer, sporting the insane average damage value of 2,250 points per shot. That’s the highest alpha damage in the entire game!
On top of that, HE shells that fit this colossal cannon contain a massive payload of explosives which generates an exceptionally wide blast radius upon impact. This means that your projectiles will not only cause damage to the target itself but they may also deal so-called “splash damage” to vehicles in a relatively wide area around the point of impact.
This immense destructive power is counter-balanced, primarily, by the horrible reload time, which is long even by Tier X standards. On top of that, the gun itself isn’t particularly accurate and, as a result, placing the shell where you want to can prove to be quite a difficult task.
Also, it is worth mentioning at this point that the T92 does not have any gun depression and considering it has only 500 hit points, defending yourself in close quarters is pretty much mission impossible – especially when it’s low-profile light tanks that are making a run for you.
While in battle, first and foremost, consider your reload time: knowing that it takes ages to feed your gun a shell, you really need to make every shot count. This means that you should concentrate primarily on the easiest targets, such as huge heavy tanks, stationary and/or immobilised vehicles and slow tank destroyers. However, the absolute priority target for you are tight groups of enemy vehicles.